Quelques nouvelles de Mono: passage de la version 1.2.6 à la version 1.9.0 Preview, Gendarme, MoMA
Posted by patrick sur février 13, 2008
– Source: http://lists.ximian.com/mailman/listinfo/mono-devel-list (« I can tell you that we jumped from 1.2.6 to 1.9 in preparation for our next release which will be Mono 2.0. See the road map for more details of what that entails ( http://mono-project.com/Roadmap#Mono_2.0 « ).
– http://mono-project.com/Gendarme(« Gendarme is an extensible rule-based tool to find problems in .NET applications and libraries. Gendarme inspects programs and libraries that contain code in ECMA CIL format (Mono and .NET) and looks for common problems with the code, problems that compiler do not typically check or have not historically checked.The current Gendarme framework,
Gendarme.Framework.dll, is a work in progress. It will probably change a lot before 1.0 is released. It’s main goal is to make it easier to write and test rules. The current Gendarme framework,
Gendarme.Framework.dll, is a work in progress. It’s main goal is to make it easier to write and test rules. It requires a C# 3 compliant compiler to compile properly (it works with Mono from SVN and with VS.NET 2008). At this stage we’re not committed to a final API, so things may still change a lot before version 1.0 is released…You can follow the Gendarme’s development discussions on it’s Google Group . This is also where you’ll find the roadmap to the future versions, (wish)list of todo, rules proposal and developer documentation. Gendarme’s developers are also IRC (#gendarme on GIMPnet). Source code is available from SVN (tarball . Since Mono 1.9.0 Gendarme is part of mono-tools and is probably available for your distro (if recent) or from openSUSE Build Service . »)
– http://mono-project.com/Moma (« The Mono Migration Analyzer (MoMA) tool helps you identify issues you may have when porting your .Net application to Mono. It helps pinpoint platform specific calls (P/Invoke) and areas that are not yet supported by the Mono project. »)
– http://tirania.org/blog/archive/2008/Feb-03.html (« Shawn at CogmationMono is being used as the scripting engine for their robotFoundry application… has written us to notify us that We discovered Mono while we were evaluating 3D engines. Mono was successfully being used to develop video games and it was extremely fast. We performed a small test and compared the speed between Python and C# mono and were shocked at how fast mono was compared to python. In addition to the speed increase and portability, we now had the ability to allow our users to write scripts in any .Net language... »)